Astrid.
Controls included in the game (basic platformer controls)
I knew I wanted to make a platformer, which during the process shifted from combat-based to parkour-based. The original concept involved the exploration of Chinese mythology and the goddess of the moon; however, as I continued to develop the concept drifted more toward space and exploration, while still maintaining some of the Chinese style. One thing I struggled with was the collision code, because I wanted to try using the collision code from the manual, but it still struggled with them, so after a couple of modulations I was able to get it to an acceptable place. Overall, I’m happy where the project ended up and might try to work on some more of the art if I have the chance.
All sounds are either credited to freesounds.org or me.
| Status | Released |
| Platforms | HTML5, Windows |
| Author | ArchaicSmile96 |
| Genre | Platformer |
| Made with | GameMaker |
| Content | No generative AI was used |

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